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Virtual Reality: Ways of seeing 

Issue 38:4 | December 2018     

Guest editor: Julianne Pierce 

How do technologies such as virtual reality influence the way we see and what does it offer for contemporary art? The writers for this issue have been invited to contemplate this changing landscape, to explore how artists and museums are engaging with VR and how the audience becomes part of the artist’s vision as a player and agent. As with the application of all new technologies, artists are driven to probe, experiment with and sometimes even break the machine, challenging the possibilities of the medium.